Tuesday, June 11, 2013

Review: BANGARANG: Rufio (Imperial West Coast Red)

When I developed the recipe for this beer I was shooting for a deep red, bold, hoppy, malty, dry, yet balanced West Coast Red.  Big, flavorful, aromatic, dank, woody, fruity, sticky.  On almost all cylinders I got what I had hoped for.  The color (as with all of my reds) is too amber, not actually RED.  Other than that adjustment, the beer turned out great.  The Vienna base with Munich worked really well to give the beer a nice depth in the malt backbone that balances out the 112 IBUs, low FG, and higher alcohol.  Definitely a repeat recipe with a color tweek.

Look:

Pours a murky copper / amber with a thick and sticky tan head.  Head lasts for quite a while and eventually drops to a thick cap that persists all the way through the glass, leaving sticky lace througout.

Aroma:
Hops jump off the glass with grapefruit leading the charge followed by berries, resin, sticky hops, alcohol, and rounds out with a earthy/woody finish.  Malt is low.  Was hoping for more pine with the Simcoe and Chinook.

Taste:
The taste follows the nose, lots of hoppy goodness, grapefruit, resin, pine, spicy alcohol, fruity.  There is an undefined malty backbone to support it all.  Touch of tropics in the background.  Again, low pine which is what I was hoping for.

Mouthfeel:
For the low FG this beer actually has a fairly medium body, creamy, bitterness presents in the finish, but doesn't assault the mouth leaving it dead to all the flavor.  The alcohol warms the throat, but isn't hot at all.  Dry finish leaves you wanting another gulp.

Overall:
Well balanced hop bomb.  There are lots of hops, complexity, good malt backbone to support the hops and bitterness, no raisins or plums which is typical of the style, but I am okay with that since I really don't like the flavor and aroma of dark fruits messing with my hops (the reason the recipe doesn't contain any crystal malts).  Alcohol is evident but no fusels.  Very balanced beer.  Color is too light, needs adjusting to get to the RED I am hoping for.  Might try to tweek the hops a little next go round to up the pine.

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